U. Seann McLafferty
Cell: 619.944.6180
UrbanEsMala@comcast.net
urban.ceardach.com
3332 1st Ave.
San Diego, CA 92103
Desired Position
Environment Artist
Profile
Multitalented 3D artist with a Bachelor of Fine Arts Degree in Computer Animation and a Bachelor of Science Degree in Game Art and Design. He is a highly motivated technical artist who is able to work well under pressure.
Strengths
- Five years experience with Maya
- Expert ability to create “clean” models in both high and low polygonal counts
- Strong understanding of lighting, color theory, and composition
- Heavy experience teaching others in the use of software and skill sets
Experience
02/2005 - Current | SCEA |
Intern in Cinematics Department - Environmental Artist for the cinematics of SOCOM 3, SOCOM PSP, NBA Shootout 2006, and an unannounced project. Duties include modeling and texturing of objects and buildings to be used in the final product. |
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02/2003 |
Relevo Por La Vida Miami, FL |
Creator - Animated Short: “Soap Opera” - Played in the Miami Orange Bowl |
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01/2002 - 07/2002 | Miami International University of Art and Design |
Lead Modeler / Lead Texture Artist / Lead Lighting Artist - Animated Short: “The Rescue” |
Education
2004 - 2005 |
Art Institute of California San Diego, CA | BS in Game Art and Design |
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2001 - 2003 |
Miami International University of Art and Design Miami, FL | BFA in Computer Animation |
Skills
3D Skills Summary:
Modeling - Low Poly and High Poly:
- Organic
- Structural
- Plants
- Vehicles
- Humanoid
Procedural and File Texturing, Animation, Rigging, Skinning, UV Mapping, Particles, and working knowledge of MEL.
Digital Video Skills Summary:
Layer Compositing, Non-Linear Editing, Sound Synchronization
Other Skills:
Leadership and Organizational Skills, Interpersonal Skills, Windows and
Mac Os, 60 Wpm typing speed, Computer hardware installation and
troubleshooting
Software Skills
Maya Unlimited - 5 Years
Adobe After Effects - 5 Years
Adobe Photoshop - 5 Years
Adobe Premiere - 5 Years
Adobe Illustrator - 4 Years
3D Studio Max - 2 Years
Unreal 2004 Editor - 1 Months
ProTools - 6 Months
Secondary Software Skills
Microsoft Word, Microsoft Access, Microsoft Excel, Microsoft Powerpoint, Microsoft Publisher